What does virtual reality NEED?: human factors issues in the design of three-dimensional computer environments.
John P. WannMark Mon-WilliamsPublished in: Int. J. Hum. Comput. Stud. (1996)
Keyphrases
- human factors
- virtual reality
- three dimensional
- virtual environment
- virtual laboratory
- computer graphics
- computer animation
- augmented reality
- human computer interaction
- virtual world
- virtual reality environments
- user centred design
- computer interface
- multi user
- virtual humans
- visual data mining
- multi sensory
- interactive virtual
- dynamic environments
- virtual space
- digital libraries
- collaborative virtual environments
- machine learning
- aviation safety
- data mining
- tangible user interface
- real time