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Computational thinking via interactive journalism in middle school.

Ursula WolzMeredith StoneSarah Monisha PulimoodKim Pearson
Published in: SIGCSE (2010)
Keyphrases
  • middle school
  • computational thinking
  • high school
  • high school students
  • computer technology
  • science learning
  • video games
  • science education
  • science classroom
  • learning materials
  • machine learning
  • e learning
  • case study