Using a Hybrid Approach of Game Design, Blockchain Technology and Learning Analytics in Higher Education Institutions: A Case Study of the British University in Dubai.
Khaled Al ShehhiKhalid AlmarriPublished in: EMCIS (2021)
Keyphrases
- learning analytics
- game design
- higher education institutions
- case study
- educational data mining
- higher education
- video games
- educational games
- literature review
- distance learning
- game based learning
- learning management systems
- technology enhanced learning
- computer games
- design process
- e learning
- game play
- user behavior
- learning design