Developing emotional intelligent virtual environments using EJaCalIVE.
Jaime Andres RinconÂngelo CostaPaulo NovaisVicente JuliánCarlos CarrascosaPublished in: ICUWB (2017)
Keyphrases
- virtual environment
- virtual characters
- virtual world
- synthetic characters
- virtual reality
- multi user
- computer graphics
- virtual objects
- collision detection
- virtual humans
- virtual learning environments
- physical environment
- serious games
- learning processes
- real world
- virtual agents
- interaction model
- human computer interaction
- multi user virtual environments
- context aware