Evaluating the Impact of Gamification on the Online Shop of a Game Server: A Comparison between the Portuguese and North American Contexts.
Diogo SantosElsa CardosoIsabel Machado AlexandrePublished in: Informatics (2023)
Keyphrases
- north american
- game design
- north america
- serious games
- online learning
- game theory
- computer games
- game mechanics
- video games
- client server
- educational games
- real time
- game theoretic
- web server
- database
- information technology
- artificial intelligence
- game play
- student research workshop
- machine learning
- online game
- game based learning
- game playing
- decision making
- natural language processing
- e learning
- user interface
- virtual environment
- user interaction