Perceived Realism of Pedestrian Crowds Trajectories in VR.
Daniele GiunchiRiccardo BovoPanayiotis CharalambousFotis LiarokapisAlastair ShipmanStuart JamesAnthony SteedThomas HeinisPublished in: VRST (2021)
Keyphrases
- virtual reality
- crowd behavior
- virtual environment
- pedestrian dynamics
- motion patterns
- photorealistic
- moving objects
- computer graphics
- augmented reality
- object detection
- virtual world
- pedestrian detection
- trajectory data
- spatio temporal
- moving object trajectories
- user satisfaction
- three dimensional
- perceived usefulness
- virtual training
- data sets
- space time
- information systems
- virtual reality environments
- force feedback
- user acceptance
- crowded scenes
- neural network