A Graphics Hardware-Based Vortex Detection and Visualization System.
Simon StegmaierThomas ErtlPublished in: IEEE Visualization (2004)
Keyphrases
- graphics hardware
- volume rendering
- processing speed
- real time
- texture mapping
- detection algorithm
- detection accuracy
- object detection
- image based rendering
- detection method
- false positives
- viewpoint
- event detection
- detection rate
- graphics processing units
- fixed point
- general purpose
- scheduling problem
- face recognition
- three dimensional