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Shooter Localization with a Microphone Array Based on a Linearly Modeled Bullet Speed.

Luisa StillMacarena VarelaWulf-Dieter WirthMarc Oispuu
Published in: SDF (2019)
Keyphrases
  • game play
  • high speed
  • neural network
  • artificial intelligence
  • real time
  • learning algorithm
  • information systems
  • database systems
  • hidden markov models
  • object localization