Time-Warped Foveated Rendering for Virtual Reality Headsets.
Linus FrankeLaura FinkJana MartschinkeKai SelgradMarc StammingerPublished in: Comput. Graph. Forum (2021)
Keyphrases
- virtual reality
- computer graphics
- photorealistic
- image warping
- virtual environment
- computer animation
- augmented reality
- vision system
- computer vision
- virtual world
- real time
- three dimensional
- high fidelity
- visual data mining
- input image
- pattern recognition
- high quality
- interactive virtual
- virtual humans
- multi sensory
- image processing
- virtual museum
- virtual reality technology
- tangible user interface
- force feedback
- view synthesis
- motion capture
- virtual laboratory
- d scene