Login / Signup
To Sit or Not to Sit in VR: Analyzing Influences and (Dis)Advantages of Posture and Embodied Interaction.
Daniel Zielasko
Bernhard E. Riecke
Published in:
Comput. (2021)
Keyphrases
</>
virtual reality
human computer interaction
virtual environment
data sets
human body
physical world
database
data mining
computer vision
image sequences
artificial neural networks
signal processing
human robot interaction
interaction design