Login / Signup
Developing a Game Server for Humans and Bots.
Nikos Dikaros
Dimitris Kalles
Published in:
SETN (2014)
Keyphrases
</>
human users
virtual world
game theory
video games
client server
nash equilibrium
game theoretic
human players
web server
computer games
game based learning
neural network
mobile games
database
game design
game play
educational games
real world
real time