Fast Level Set Multi-View Stereo on Graphics Hardware.
Patrick LabatutRenaud KerivenJean-Philippe PonsPublished in: 3DPVT (2006)
Keyphrases
- level set
- graphics hardware
- real time
- multi view
- texture mapping
- active contours
- image segmentation
- image based rendering
- shape prior
- depth map
- energy function
- point cloud
- depth information
- depth estimation
- d objects
- object recognition
- low resolution
- high resolution
- graphics processing units
- image synthesis
- multiple cameras
- dynamic scenes
- surface reconstruction
- object boundaries
- point correspondences
- d scene
- structure from motion
- computer graphics