ExtensionClip: Touch Point Transfer Device Linking Both Sides of a Smartphone for Mobile VR Environments.
Ryosuke TakadaToshiya IsomotoWataru YamadaHiroyuki ManabeBuntarou ShizukiPublished in: CHI Extended Abstracts (2018)
Keyphrases
- mobile devices
- mobile applications
- mobile computing devices
- wearable devices
- portable devices
- virtual reality
- office environments
- hand held devices
- mobile phone
- desktop computers
- mobile learning
- virtual environment
- mobile terminals
- remote server
- computing environments
- mobile environments
- real world
- mobile users
- transfer learning
- smart spaces
- small screen
- virtual world
- middleware architecture
- knowledge transfer
- mobile communication
- input device
- daily life
- power consumption
- computer graphics
- android application
- computer vision
- real time