Nutzerzentrierte Entwicklung einer Game-based Learning Anwendung für Unity.
Vincent SchillerMaximilian LiebscherMarius BradePublished in: Mensch & Computer Workshopband (2020)
Keyphrases
- game based learning
- educational games
- hong kong
- game based learning environment
- learning environment
- game design
- video games
- virtual world
- mobile learning
- learning process
- learning processes
- game playing
- online game
- learning outcomes
- digital game based learning
- game play
- chinese language
- students learning
- digital games
- games based learning
- elementary school students
- technology enhanced learning
- learning scenarios
- game development