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Hardware accelerated rendering of foliage for real-time applications.

Gábor SzijártóJózsef Koloszár
Published in: SCCG (2003)
Keyphrases
  • real time
  • high fidelity
  • graphics hardware
  • low cost
  • view dependent
  • real time rendering
  • control system
  • ray tracing
  • high quality
  • vision system
  • computer graphics
  • texture mapping
  • image rendering
  • frame buffer