Cloud rendering-based volumetric video streaming system for mixed reality services.
Serhan GülDimitri PodborskiJangwoo SonGurdeep Singh BhullarThomas BuchholzThomas SchierlCornelius HellgePublished in: MMSys (2020)
Keyphrases
- video streaming
- mixed reality
- video on demand
- intelligent environments
- streaming services
- augmented reality
- video streams
- virtual world
- video quality
- low complexity
- distance learning
- peer to peer
- cloud computing
- high quality
- end users
- video content
- three dimensional
- user experience
- web services
- computer graphics
- ubiquitous computing
- real environment
- online learning
- computing resources
- virtual humans
- video frames
- context aware