Engage your students by teaching programming using only mobile devices with TouchDevelop (abstract only).
Nikolai TillmannMichal MoskalJonathan de HalleuxManuel FähndrichTao XiePublished in: SIGCSE (2012)
Keyphrases
- programming course
- computer programming
- mobile devices
- introductory programming
- introductory computer science
- computer science education
- programming education
- mobile learning
- introductory programming courses
- lego mindstorms
- computer science curriculum
- student learning
- learning activities
- higher education
- teaching methods
- novice programmers
- e learning
- mobile phone
- university level
- teaching materials
- learning environment
- students studying
- high school
- students learning
- middle school students
- learning process
- distance learning
- programming skills
- problem based learning
- programming exercises
- information literacy
- computer programs
- computer lab
- helping students
- computer science students
- design studio
- thinking skills
- secondary school
- mobile technologies
- programming language
- teacher education
- classroom teaching
- learning analytics
- college level
- programming environment
- teaching practices
- blended learning
- science education
- distance education
- mobile applications
- m learning
- educational technology
- smart phones
- programming assignments
- computer assisted instruction
- cognitive tutor
- instructional strategies
- school teachers
- educational institutions