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Geodesic-based robust blind watermarking method for three-dimensional mesh animation by using mesh segmentation and vertex trajectory.

Jen-Sheng TsaiJen-Ting HsiaoWin-Bin HuangYau-Hwang Kuo
Published in: ICASSP (2012)
Keyphrases
  • watermarking method
  • three dimensional
  • image segmentation
  • multiscale
  • watermarking scheme
  • highly robust
  • computer vision
  • d objects
  • digital watermarking
  • image processing
  • watermarking algorithm