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Salsa dance learning evaluation and motion analysis in gamified virtual reality environment.
Simon Senecal
Niels A. Nijdam
Andreas Aristidou
Nadia Magnenat-Thalmann
Published in:
Multim. Tools Appl. (2020)
Keyphrases
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virtual reality
motion analysis
virtual environment
computer graphics
virtual world
virtual training
image sequences
virtual humans
mobile robot
three dimensional
active learning
reinforcement learning
learning algorithm
dynamic environments
augmented reality
video sequences
motion tracking
digital museum