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The Impact of Gamification-Induced Emotions on In-car IS Adoption - The Difference between Digital Natives and Digital Immigrants.
Carolin Ebermann
Everlin Piccinini
Benjamin Brauer
Sebastian Busse
Lutz M. Kolbe
Published in:
HICSS (2016)
Keyphrases
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databases
database
data mining
information systems
learning algorithm
user experience
digital video