The Effect of Viewing a Self-Avatar on Distance Judgments in an HMD-Based Virtual Environment.
Betty J. MohlerSarah H. Creem-RegehrWilliam B. ThompsonHeinrich H. BülthoffPublished in: Presence Teleoperators Virtual Environ. (2010)
Keyphrases
- virtual environment
- virtual world
- virtual reality
- virtual objects
- multi user
- physical environment
- computer graphics
- real time
- physical space
- virtual humans
- serious games
- collision detection
- real environment
- interaction model
- haptic interaction
- virtual characters
- augmented reality
- live video
- human computer interaction
- three dimensional