Collaboration, Dedication, and Social Pressure: A Comparative Analysis of Virtual and Face-to-Face Game Jams.
Lingyuan LiDivine MaloneyGuo FreemanPublished in: HICSS (2021)
Keyphrases
- virtual world
- virtual teams
- social capital
- knowledge sharing
- virtual environment
- learning community
- social skills
- group dynamics
- cross cultural
- immersive virtual environments
- socio technical
- social aspects
- collective intelligence
- communication tools
- role play
- social computing
- social interaction
- social communities
- game theoretic
- virtual communities
- multiple perspectives
- online game
- social dynamics
- serious games
- computer games
- sharing information
- nash equilibrium
- information sharing
- collaborative learning
- virtual characters
- social networks
- social learning
- collective knowledge
- game playing
- knowledge exchange
- video games
- game theory
- augmented reality
- collaborative virtual environments
- virtual space
- collaborative information seeking
- social media
- virtual reality
- educational games
- communication patterns
- game play
- collaborative authoring
- social networking
- human agent
- nonverbal communication
- information seeking
- computer mediated
- team members
- digital games
- sensemaking
- collective learning
- mixed reality
- role playing game
- cscl environments