Beyond Educational Videogames to Educational Systems-That-Incorporate Videogames: A Case Study of a System for Learning about Energy.
Nick FlorRodrigo AriasMeghana DasigiMegan HaydenMelinda MesibovKeara SweeneyPublished in: HICSS (2017)
Keyphrases
- video games
- educational systems
- quest atlantis
- educational games
- serious games
- learning experience
- student engagement
- secondary education
- intelligent tutoring systems
- learning achievement
- game play
- digital games
- game based learning
- game engine
- learning systems
- educational technology
- game design
- learning process
- learning design
- semantic web technologies
- authoring tool
- multi user environment
- game development
- learning algorithm
- virtual learning environments
- technology enhanced learning
- learning analytics
- intelligent educational systems
- e learning
- reinforcement learning
- computer assisted instruction
- online learning
- computer science education
- technology enhanced
- learning community