Dense Object Grounding in 3D Scenes.
Wencan HuangDaizong LiuWei HuPublished in: ACM Multimedia (2023)
Keyphrases
- d scene
- view dependent
- depth map
- image based rendering
- camera parameters
- scene representation
- d objects
- single image
- scene geometry
- planar surfaces
- multiple objects
- moving objects
- photorealistic
- moving camera
- stereo vision
- depth information
- point cloud
- view synthesis
- stereo matching
- optical flow
- high quality
- realistic rendering
- rigidly moving