A Development Architecture for Serious Games Using BCI (Brain Computer Interface) Sensors.
Yunsick SungKyungeun ChoKyhyun UmPublished in: Sensors (2012)
Keyphrases
- spinal cord injury
- brain computer interface
- serious games
- motor imagery
- design principles
- game development
- virtual environment
- game engine
- event related
- brain signals
- signal processing
- eeg signals
- computer screen
- case study
- video games
- healthy subjects
- educational games
- artificial intelligence
- motor learning
- evoked potentials
- single trial
- event related potentials
- brain activity
- development process
- software architecture
- information processing
- software engineering
- image processing