Reliability and Validity of the Behavioral Addiction Measure for Video Gaming.
James L. SandersRobert J. WilliamsPublished in: Cyberpsychology Behav. Soc. Netw. (2016)
Keyphrases
- real time video
- video sequences
- video streams
- similarity measure
- distance measure
- quality metrics
- multimedia
- video images
- educational games
- video retrieval
- space time
- real time
- key frames
- video database
- digital video
- virtual environment
- video content
- human activities
- dynamic scenes
- human behavior
- spatial and temporal
- video processing