Measuring flow experience in an immersive virtual environment for collaborative learning.
Paul van SchaikStewart MartinMichael VallancePublished in: J. Comput. Assist. Learn. (2012)
Keyphrases
- virtual environment
- collaborative learning
- virtual reality
- virtual world
- multi user
- role play
- computer supported collaborative learning
- computer graphics
- physical environment
- virtual characters
- multi user virtual environments
- learning processes
- learning process
- virtual space
- learning outcomes
- haptic feedback
- immersive environments
- serious games
- user experience
- collision detection
- virtual humans
- human computer interaction
- interaction model
- computational model