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Creative Process for Designing a Hybrid Game for Nutrition Education.
Pedro Reisinho
Cátia Silva
Nelson Zagalo
Mário Vairinhos
Ana Patricia Oliveira
Published in:
TECH-EDU (2020)
Keyphrases
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serious games
user interface
game theory
video games
neural network
learning environment
multi agent systems
design process
higher education
information and communication technologies
nash equilibrium
st century
pilot study
hybrid learning
idea generation