Replaying History: Engaging Urban Underserved Students in Learning World History Through Computer Simulation Games.
Kurt SquireSasha A. BarabPublished in: ICLS (2004)
Keyphrases
- computer simulation
- learning process
- helping students
- undergraduate students
- exploratory learning
- middle school students
- distance learning
- students learning
- educational experiences
- mobile learning
- learning community
- online learning
- learning environment
- computer programming
- pedagogical design
- learning platform
- middle school
- elementary school
- high school students
- science education
- learning scenarios
- instructional strategies
- science learning
- college students
- student learning
- learning outcomes
- writing skills
- learning experience
- collaborative learning
- playing games