Blended Learning Models, Curricula, and Gamification in Project Management Education.
Muhammad Shoaib FarooqAyza HamidAtif AlviUzma OmerPublished in: IEEE Access (2022)
Keyphrases
- blended learning
- project management
- curriculum development
- higher education
- distance learning
- educational technology
- role play
- online learning
- e learning
- case study
- hybrid learning
- learning strategies
- information systems
- open and distance learning
- technology enhanced
- serious games
- learning technologies
- learning management systems
- language learning
- learning environment
- real world