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Locating Optimal Study Areas Using Augmented Reality And Low Cost IoT Devices.

Shamar WardMechelle Gittens
Published in: GEM (2022)
Keyphrases
  • augmented reality
  • low cost
  • mixed reality
  • virtual reality
  • multi user
  • real environment
  • learning games
  • knowledge base
  • human body
  • markerless
  • virtual objects
  • mobile augmented reality