Motivations for Game-Playing on Mobile Devices - Using Smartphone as an Example.
Tzu-Min LinSheng-Chih ChenPei-Jeng KuoPublished in: Edutainment (2011)
Keyphrases
- game playing
- mobile devices
- mobile applications
- mobile phone
- general game playing
- context aware
- temporal difference learning
- game tree search
- mobile learning
- tic tac toe
- smart phones
- game tree
- video games
- multi player
- adventure game
- learning activities
- world class
- mobile technologies
- mobile users
- imperfect information
- opponent modeling
- game based learning
- computer games
- game players
- imperfect information games
- game play
- programming language