Do individuals with problematic and non-problematic internet game use differ in cooperative behaviors with partners of different social distances? Evidence from the Prisoner's Dilemma and Chicken Game.
Wenliang SuMarc N. PotenzaZhen ZhangXiaoxuan HuLi GaoYiwen WangPublished in: Comput. Hum. Behav. (2018)
Keyphrases
- cooperative
- game theory
- computer games
- nash equilibrium
- game playing
- video games
- game theoretic
- distance measure
- virtual world
- social dynamics
- human behavior
- online game
- game design
- online social
- social interaction
- social media
- social structure
- imperfect information
- game development
- minority game
- internet users
- game based learning
- game play
- serious games
- empirical evidence
- social networking
- resource allocation