A cooperative game for older powered chair users and their friends and family.
Katie SeabornPeter PennefatherDeborah I. FelsPublished in: GEM (2015)
Keyphrases
- cooperative game
- end users
- special case
- user interaction
- user requirements
- user interface
- novice users
- information sources
- machine learning
- user feedback
- information systems
- internet users
- information retrieval
- recommender systems
- reinforcement learning
- supply chain
- user profiles
- mathematical model
- information access
- user centered