Automation of Box and Block Test in Virtual Reality and Augmented Reality.
Kouki NagamuneYujiro TsuzukiPublished in: HCI (7) (2019)
Keyphrases
- augmented reality
- virtual reality
- virtual environment
- computer graphics
- virtual objects
- mixed reality
- computer animation
- virtual world
- markerless
- three dimensional
- photorealistic
- tangible user interface
- interactive virtual
- camera tracking
- virtual humans
- real scenes
- multi user
- head mounted display
- collaborative virtual environments
- virtual reality technology
- real environment
- computer generated imagery
- tangible interaction
- real time
- virtual space
- live video
- input device