Effects of virtual reality application on skill learning for optical-fibre fusion splicing.
Yu-Shan ChangPublished in: Br. J. Educ. Technol. (2021)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- three dimensional
- virtual reality technology
- interactive virtual
- skill learning
- virtual humans
- virtual world
- visual data mining
- multi sensory
- degrees of freedom
- real valued
- robot arm
- collaborative virtual environments
- control system
- virtual museum
- reinforcement learning
- image processing