From game design elements to gamefulness: defining "gamification".
Sebastian DeterdingDan DixonRilla KhaledLennart E. NackePublished in: MindTrek (2011)
Keyphrases
- game design
- serious games
- game mechanics
- game play
- video games
- computer games
- game theory
- educational games
- game based learning
- game theoretic
- virtual world
- user experience
- learning algorithm
- imperfect information
- information systems
- multi agent
- learning processes
- key features
- board game
- perfect information
- general game playing
- cooperative game
- two player games
- idea generation
- virtual environment