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Grid Coevolution for Adaptive Simulations: Application to the Building of Opening Books in the Game of Go.

Pierre AudouardGuillaume ChaslotJean-Baptiste HoockJulien PerezArpad RimmelOlivier Teytaud
Published in: EvoWorkshops (2009)
Keyphrases
  • neural network
  • game playing
  • real time
  • adaptive learning
  • grid points
  • cooperative game
  • grid enabled