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Grid Coevolution for Adaptive Simulations: Application to the Building of Opening Books in the Game of Go.
Pierre Audouard
Guillaume Chaslot
Jean-Baptiste Hoock
Julien Perez
Arpad Rimmel
Olivier Teytaud
Published in:
EvoWorkshops (2009)
Keyphrases
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neural network
game playing
real time
adaptive learning
grid points
cooperative game
grid enabled