Development of virtual reality rehabilitation games for children with attention-deficit hyperactivity disorder.
Yang-Kun OuYu-Lin WangHua-Cheng ChangShih-Yin YenYu-Hua ZhengBih-O. LeePublished in: J. Ambient Intell. Humaniz. Comput. (2020)
Keyphrases
- virtual reality
- virtual environment
- virtual training
- tangible user interface
- computer graphics
- augmented reality
- virtual reality environments
- computer animation
- three dimensional
- computer games
- attention deficit hyperactivity disorder
- virtual world
- visual data mining
- collaborative virtual environments
- photorealistic
- force feedback
- virtual museum
- virtual laboratory
- virtual humans
- image processing
- virtual space
- virtual reality technology
- educational games
- real time