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The implementation and evaluation of educational online gaming system.

Kuang-Chao YuHsien-Sheng HsiaoFu-Hsing Tsai
Published in: ITRE (2005)
Keyphrases
  • online gaming
  • online game
  • educational games
  • multimedia
  • social networks
  • e learning
  • case study
  • digital libraries
  • network centrality