Topologies for combining the internet of things and serious games.
John M. HenryStephen TangPo YangMartin HanneghanChris CarterPublished in: J. Intell. Fuzzy Syst. (2016)
Keyphrases
- serious games
- virtual environment
- game play
- game engine
- game design
- communication skills
- learning processes
- educational games
- computer games
- intelligent tutoring
- design principles
- educational tools
- video games
- game development
- key technologies
- virtual characters
- expert systems
- digital games
- game based learning
- learning scenarios
- ubiquitous computing
- usability testing
- mobile devices
- data structures and algorithms
- relational databases
- artificial intelligence
- social skills