Interactive Room Capture on 3D-Aware Mobile Devices.
Aditya SankarSteven M. SeitzPublished in: UIST (2017)
Keyphrases
- mobile devices
- mobile phone
- context aware
- mobile learning
- smart phones
- interactive video
- embedded devices
- location based services
- computer graphics
- handheld devices
- mobile computing
- mobile technologies
- wifi
- image processing
- location aware
- remote server
- highly interactive
- database
- mobile applications
- virtual reality
- user interaction
- wireless sensor networks
- information systems
- artificial intelligence
- databases