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Using HMD-Based Immersive Virtual Environments in Primary/K-12 Education.
Anna Carolina Muller Queiroz
Alexandre Moreira Nascimento
Romero Tori
Maria Isabel da Silva Leme
Published in:
iLRN (2018)
Keyphrases
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immersive virtual environments
real time
educational technology
e learning
information and communication technologies
serious games
synthetic characters
higher education
mobile learning
problem based learning
learning environment
distance learning
virtual objects