In-Game Social Interactions to Facilitate ESL Students' Morphological Awareness, Language and Literacy Skills.
Yolanda A. RankinSana TibiCasey KenningtonNa-eun HanPublished in: Proc. ACM Hum. Comput. Interact. (2021)
Keyphrases
- social interaction
- social context
- language learning
- english language
- social skills
- online learning communities
- game based learning
- social learning
- motivational factors
- learning processes
- college level
- social presence
- mobile learning
- learning games
- language skills
- student learning
- blended learning
- learning environment
- serious games
- social networks
- computer assisted language learning
- computer lab
- social media
- virtual world
- high school students
- learning process
- adventure game
- high school
- collaborative learning
- social behavior
- video games
- computer games
- distance learning
- learning outcomes
- college students
- learning styles
- cooperative learning
- learning experience
- higher education
- interaction patterns
- game design
- e learning
- learning activities
- distance education
- educational games
- learning tools
- english as a foreign language
- project based learning
- social relationships
- computer mediated communication
- knowledge construction
- social ties
- statistically significant
- learning goals
- mutual understanding
- online learning
- learning objects
- foreign language