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The first hour experience: how the initial play can engage (or lose) new players.
Gifford K. Cheung
Thomas Zimmermann
Nachiappan Nagappan
Published in:
CHI PLAY (2014)
Keyphrases
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game players
multi player
online game
board game
imperfect information
game playing
game theory
games played
data sets
game mechanics
multiscale
neural network
search algorithm
human players
information systems
artificial intelligence
machine learning
rendezvous search
playing games