Turning Human into 2D Virtual Character Using Real-Time Motion Capture.
Ky Trung NguyenLinh Xuan VuThi Thanh Quynh NguyenPublished in: CDVE (2023)
Keyphrases
- motion capture
- virtual characters
- human figure
- virtual humans
- real time
- motion capture data
- markerless
- human movement
- body movements
- human body
- human motion
- computer animation
- virtual environment
- human computer interaction
- computer graphics
- human motion capture
- multi view
- vision system
- pose estimation
- social interaction
- humanoid robot
- viewpoint
- pairwise
- emotional state
- social media
- image processing
- artificial intelligence
- learning algorithm