Distributing game instances in a hybrid client-server/P2P system to support MMORPG playability.
Ignasi Barri VilardellConcepció RoigFrancesc GinéPublished in: Multim. Tools Appl. (2016)
Keyphrases
- client server
- peer to peer
- peer to peer computing
- database architectures
- visual basic
- mobile agents
- online game
- distributed databases
- distributed object
- database server
- decision support
- knowledge management
- client server databases
- database
- game playing
- visual basic database programming
- client server architecture
- educational games
- peer to peer networks
- learning experience
- end users
- database systems