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Action specific Massive Multiplayer Online Role Playing Games traffic analysis: case study of World of Warcraft.
Mirko Suznjevic
Maja Matijasevic
Ognjen Dobrijevic
Published in:
NETGAMES (2008)
Keyphrases
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role playing game
traffic analysis
case study
computer games
video games
online game
situated learning
multi player
network traffic
network security
science learning
online learning
game design