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Using Emotion4Down: Evaluating the Design of a Serious Video Game for Supporting Emotional Awareness with People with Intellectual Disabilities.
Marisela Hernández Lara
Ana I. Martínez-Garcia
Karina Caro
Published in:
Interact. Comput. (2023)
Keyphrases
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video games
case study
design process
commercial games
learning experience
computer games
game design
metadata
face recognition
educational games
serious games
quest atlantis