From Non-Paying to Premium: Predicting User Conversion in Video Games with Ensemble Learning.
Anna GuitartShi Hui TanAna Fernández del RíoPei Pei ChenÁfrica PeriáñezPublished in: CoRR (2019)
Keyphrases
- ensemble learning
- video games
- ensemble methods
- educational games
- game play
- generalization ability
- computer games
- ensemble classifier
- game playing
- learning experience
- user experience
- base classifiers
- mutual subspace method
- random forest
- machine learning
- artificial neural networks
- high dimensional
- weak learners
- pattern recognition